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Shogun 2 fall of the samurai units
Shogun 2 fall of the samurai units











Yari units can do well against sword infantry with proper training, but cost-for-cost a sword unit is typically superior in melee. Bow units are equipped with melee weapons, but will lose against similarly trained melee units. Surrounded 100 to 1 and I'm offering great terms for your surrender but you still want to fight a completely vain battle? Madness! Just surrender and your virtual populace doesn't need to die!ĭiplomacy and cutting deals is a great option and Rise made it viable strategy and alternative to just crushing everything with military force. In my Imperial campaign the map became a large war between north and south as strong factions wiped out nearby clans of differing loyalty. The other thing I like is being able to take provinces without fight, it should always be an option imo. I'm sure some others hated this as it meant less variety overall, but the raw amount of different units doesn't mean anything to me, quality over quantity. It's like that for balance reasons of course as otherwise an entire army would be just do everything samurai in vanilla late game, but it works very well in Rise due to the size of the units and way the game is structured. The idea of Samurai only being good at a specific thing, such as Katana but not the Bow just seems very un-samurai-like. I just love the fact that samurai are excellent all round warriors but few in number, this just feels right to me. I like Rise simply because I like the units. Personally speaking I liked Rise the most.













Shogun 2 fall of the samurai units